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CINEMATICS
Cinematics are the purest form of storytelling in video games. Drawing upon experienced individuals skilled in cinematography, lighting, sound design, direction, editing, and the cultivation of other essential visual elements, Cinematics are meant to invest and immerse players in a game’s world. To achieve these creative endeavors, I’ve been working on cinematics both personally and professionally for the past decade, and assisting prestigious companies such as DICE and BioWare with their latest projects. Whether it be directing and coordinating upwards of 24 actors at once in-game, or working on the minor details of an animated sequence on my own in-engine, my tuned skill set is vast and ensures I am ready to tackle any challenge. I pride myself on my ability to choreograph and rehearse scenes until we get that perfect shot.
Please take a look down below at my cinematic demo reel for some examples of my cinematic feats - so far:
*Please note this video is unlisted and should not be shared under any circumstances. For portfolio viewing only.